![]() ![]() Fans found Immortal's monetization of not just cosmetic items, but key upgrades and progression wholly offensive, and though it was confirmed that almost all of the game’s content was eventually unlockable without spending a single real-world penny, the damage had long since been done. ![]() Unfortunately, release saw Blizzard once again shoot the game, the fans, and itself in the foot when the previously shrouded microtransaction model actually encountered consumers. Both controller support and that longed-for PC version of the game were also later announced, giving the poor fans an inkling of hope. A mobile game? Seriously?! Fans were furious, and industry insiders were bewildered by the company’s bizarre gamble, with Blizzard’s stock even falling by 7% in the week following the announcement.įortunately, early demos of the game showcased enjoyable combat and solid art direction. ![]() A once beloved action-RPG series, developer Blizzard essentially murdered hopeful fan expectations for a new main (or at the very least PC-based) Diablo installement by debuting Diablo Immortal at BlizzCon 2018. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |